tag:blogger.com,1999:blog-4574114473524465.post2796533706631753770..comments2023-09-09T08:48:33.662-07:00Comments on a merry life and a short one: Why CCP Should Fix Jump Bridges Even As They Nerf ThemUnknownnoreply@blogger.comBlogger4125tag:blogger.com,1999:blog-4574114473524465.post-66049361718663116062011-05-16T10:32:18.239-07:002011-05-16T10:32:18.239-07:00I was in a hi sec border system last night and a n...I was in a hi sec border system last night and a null sec guy was giving away all of his stuff. IMHO the thing that needs fixed most and SOON is super blobs. He who blobs the most moms into a fight wins. I have been on fleets where we simply went home because the reds had already blobbed massive numbers of supers into a system. JB's were the least of the null sec problems. And f*** you again CCP for the tru sec nerf.XSwiftXhttps://www.blogger.com/profile/14570277949952420113noreply@blogger.comtag:blogger.com,1999:blog-4574114473524465.post-18061628222114331252011-05-14T19:25:44.081-07:002011-05-14T19:25:44.081-07:00Not out for blood, just out. I know dozens of 0.0...Not out for blood, just out. I know dozens of 0.0 pilots who are leaving (often with multiple accounts). <br /><br />CCP probably plans to cut out tons of bitter vet dead wood. They seem to be maintaining growth, so I can't fault them though I hate what they have done - and not done - to the game since Apocrypha.KeroZelvinhttps://www.blogger.com/profile/14566725806973661734noreply@blogger.comtag:blogger.com,1999:blog-4574114473524465.post-7004045117824571012011-05-12T11:43:56.975-07:002011-05-12T11:43:56.975-07:00Most of the people crying over the JB change are t...Most of the people crying over the JB change are the same ones who would be against, say, autopilot warping to zero or fast-travel options in Empire space, because EVE is supposed to be hard and distance is important. Inconvenience in the game is great as long as it only affects the other guy.<br /><br />Something certainly needs to be done about JBs and nullsec in general, but these few changes, in isolation, are a very bad idea. My prognostication is that defense gets incredibly hard, but offense is unchanged - supercaps are still dominant and titan bridges are unaffected, which means the mobility advantage is entirely in the attacker's hands after these changes.<br /><br />People will adapt, I expect, but I don't think this plan was thought through very well.Buhallinhttps://www.blogger.com/profile/16511930871965708245noreply@blogger.comtag:blogger.com,1999:blog-4574114473524465.post-47734986563962759662011-05-11T00:52:17.534-07:002011-05-11T00:52:17.534-07:00TBH, somebody should be asking the guys at CCP &qu...TBH, somebody should be asking the guys at CCP "U mad brah"? It honestly sounds like one of them got blobbed and then, OMG NERF BAT U BASTARDS!<br /><br />The changes kinda makes sense in a way, but not really when you look at the scope/impact of the change. I can understand the need to shake up the null sec game a bit, in my eyes the best change would be to fix the sov system first.<br /><br />This does however open up new tactics. Makes it a hell of a lot easier now to just lag out the attacking fleet when they have to jump gate. Easier to stop fleets by bubbling the gate(s) since there is no defenses there like a POS. OFC there is always the possibility of titan bridges if someone can make it past the camps.<br /><br />Can't wait to see all the freighter mails tho, didn't need that logistics anyway.<br /><br />This is perhaps the only time i'm glad i live in empire so i don't have to deal with it.Anxiirhttps://www.blogger.com/profile/04188495808835698019noreply@blogger.com