tag:blogger.com,1999:blog-4574114473524465.post4254252538125418051..comments2023-09-09T08:48:33.662-07:00Comments on a merry life and a short one: Why Does it Work Like That?Unknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4574114473524465.post-38463364655985659252010-09-16T04:54:32.066-07:002010-09-16T04:54:32.066-07:00Bad luck mate. Hope this doesn't put you off a...Bad luck mate. Hope this doesn't put you off any fiction writing!Flashfreshhttps://www.blogger.com/profile/06590735382048624006noreply@blogger.comtag:blogger.com,1999:blog-4574114473524465.post-36946371467545867562010-09-15T09:52:43.458-07:002010-09-15T09:52:43.458-07:00I'm not saying that this is an excuse; but my ...I'm not saying that this is an excuse; but my take on the Emergency Warp (EW) function would seem to work on the connections of client and server. With regard to the "Log Offers" they are sending a message to disconnect them from the server therefore their EW is almost instantaneous. With respect to a: client crash, network issue, power failure, etcetera; the server was never given notice that the client was disconnecting. So EW doesn't happen instantly, which is why your ship blew up.<br /><br />If it were my game I would keep the EW function but have some sort of time delay on it for signal received disconnects as opposed to server side determined disconnects. In this case, a player wouldn't be able to just Log Off to avoid death but would actually need to pull their network connection to get an EW. And those that truly get disconnected would then have the greater advantage of EW. Though, it still would not really be of the instant variety, the pod and the pilot would surely serve.Sarnel Binorahttps://www.blogger.com/profile/14895803963525017458noreply@blogger.comtag:blogger.com,1999:blog-4574114473524465.post-4862616075328536522010-09-15T08:21:12.407-07:002010-09-15T08:21:12.407-07:00I am not sure if it is even possible to protect th...I am not sure if it is even possible to protect the player against every and all crashes. However, tearing the e-warp out altogether would be throwing the child out with the bath water - the e-warp is still useful when faced with a flaky network connection (which happens more often than client crashes).Druur Monakhhttps://www.blogger.com/profile/07299435488090977357noreply@blogger.com